Challenge 1. Social faux pas wearables
Challenge 2. 3 game mash ups
+++ Design a prototype that uses AR
Think of a device you have at home, something you regularly use
think about your interaction with it
design variations to the way that you interact with the device, overall flow or specific aspects +++
A wrist band evaluating the surroundings of the wearer. The wrist band would have a meter indicating whether the wearer is making too much noise in different circumstances. The wrist band would also evaluate the language choosing of the wearer that if the wearer swear too much the wrist band would vibrate to notice the wearer to watch his or her language.:)
+++ Step 1, Pick one game from each of the list* and mash up into one game; Step 2, pick two games and select one of each feature, then create a new game of of those fun features. +++
The game was a mash up from Battleship and Minesweeper. The game kept the calculation featured in minesweeper, which tells the number of mines around the chosen area. The game also kept the distribution of ships in the battleship. The new game looks pretty much like the original battleship, but if the target was missed, a number would pop up as those in the minesweeper and tells the player how many pieces of ships are surrounded the area. In other once, in this improving version of battleships, players would not get nothing once they hit an empty grid.
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